ARMA 3 EDITOR TUTORIAL - WAYPOINT 2.

How to activate a waypoint not using a trigger?
This tutorial shows you how you can activate waypoint without using a trigger. This can be very useful in making a mission more realistic, and can be used in many ways as you will see in future tutorials.

VIDEO EXAMPLE
*Create a unit and give it a name ( bob )

*Create second unit that you want to move when desired condition is fulfilled.

  • give this unit first waypoint with command "MOVE" and place it closely
  • in the waypoint condicion put this code " !alive bob "
  • create second waypoint where you want this unit to go.
That is all. When you shoot ( bob ) the unit with the given waypoint will start to move.